Itse en ole yhtään naruviritystä vielä saanut toimimaan, vaan kaikki on lentämällä säädetty.
Tässä koskien limittejä, voin kääntää suomeksi myöhemmin illalla
Q: What are the "limit" values in "PI Editor"?
A: About the "limit" values. They set the maximum of the available motor power to be used for correction. 100 is 100%. The "I limit" value is also known as "anti wind-up" in PID theory.
The limits is most important on the yaw axis. The prevent a large yaw correction from saturating the motors (giving full or no throttle), causing no control of the roll/pitch axis.
The default values permit 30% ("P Limit" 20 + "I limit" 10) of the motor power to be used to yaw correction, making 70% available for the roll/pitch axis, the most important ones.
You can increase "Yaw P Limit" for faster Yaw response. Note that Yaw response is also limited by the craft itself.
You can increase "Roll/Pitch/Yaw I Limit" for increased heading-hold "memory", that is how far it can deviate and still return to original attitude. Too large memory can cause problems if you have a "blow out" on one of the axis, tries to correct it with opposite control input and then when the blow-out conditions disappear, the craft will try to return to an unknown attitude.
Unless you know what you are doing, leave the limit values as default. Default values has no impact on The PI tuning process.
Also leave the self-level "I gain" and "I limit" at zero. The I part of the self-level algorithm does not work well, this will be fixed later. (Accelerometers is too slow)
Tässä vielä vakiolimitit
Roll/Pitch P-limit: 100
Roll/Pitch I-limit: 20
Yaw P-limit: 20
Yaw I-limit: 10